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Devlog
0.3 - Polishing update.
January 14, 2024
by
skejeton
#fix, #polish
Rework world generation. Delay firing projectiles. Fix zombie hitbox position. Fix exit appearing near spawn. Fix projectile hitboxes staying in place killing zombies. Fix unbalanced level generation...
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0.21 - Minor update.
January 13, 2024
by
skejeton
#bug, #feature
Add spikes. Change some patterns to have spikes. Fix bullet disappearing bug. Fun fact: The game uses attribute "zombie" for spike hazards, this is because I'm lazy to rename it to "hazard". :)...
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